ChatCommandCheck class Null safety

A check that succeeds if the command being invoked is a ChatCommand.

This is generally used in combination with Check.any and/or Check.deny to only apply another check to ChatCommands, while still registering this check to CommandsPlugin.

See Check.any for an example of how to implement this.

You might also be interested in:



ChatCommandCheck([String? name])
Create a new ChatCommandCheck.


allowsDm FutureOr<bool>
Whether this check will allow commands to be executed in DM channels.
final, inherited
hashCode int
The hash code for this object.
read-only, inherited
name String
The name of this check.
final, inherited
permissions Future<Iterable<CommandPermissionBuilderAbstract>>
The set of Discord Slash Command Permissions this check represents.
@Deprecated('Use allowsDm and requiredPermissions instead'), final, inherited
postCallHooks Iterable<void Function(IContext context)>
An iterable of callbacks executed after a command is executed.
read-only, inherited
preCallHooks Iterable<void Function(IContext context)>
An iterable of callbacks executed before a command is executed but after all the checks for that command have succeeded.
read-only, inherited
requiredPermissions FutureOr<int?>
The permissions required from members to pass this check.
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited


check(IContext context) FutureOr<bool>
Validate context against this check.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
toString() String
A string representation of this object.


operator ==(Object other) bool
The equality operator.