ChatContextData class abstract interface

Data about a context in which a ChatCommand was executed.

You might also be interested in:

  • ChatContext, which exposes functionality for interacting with this context;
  • CommandContext, the base class for all contexts representing a command execution.
Implemented types
Implementers

Constructors

ChatContextData()

Properties

channel TextChannel
The channel in which the context was created.
no setterinherited
client NyxxGateway
The client that emitted the event triggering this context's creation.
no setterinherited
command ChatCommand
The command that was executed or is being processed.
no setteroverride
commands CommandsPlugin
The instance of CommandsPlugin which created this context.
no setterinherited
delegate InteractiveContext?
The delegate of this context.
no setterinherited
guild Guild?
The guild in which the context was created, or null if created outside of a guild.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
latestContext InteractiveContext
The youngest context that handles all interactions.
no setterinherited
member Member?
The member that triggered this context's created, or null if created outside of a guild.
no setterinherited
parent InteractiveContext?
The parent of this context.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
user User
The user that triggered this context's creation.
no setterinherited

Methods

awaitButtonPress(ComponentId componentId) Future<ButtonComponentContext>
Wait for a user to press a button and return a context representing that button press.
inherited
awaitMultiSelection<T>(ComponentId componentId, {Converter<T>? converterOverride}) Future<SelectMenuContext<List<T>>>
Wait for a user to select options from a multi-select menu and return a context representing that selection.
inherited
awaitSelection<T>(ComponentId componentId, {Converter<T>? converterOverride}) Future<SelectMenuContext<T>>
Wait for a user to select a single option from a multi-select menu and return a context representing that selection.
inherited
getButtonPress(Message message) Future<ButtonComponentContext>
Wait for a user to press on any button on a given message and return a context representing the button press.
inherited
getButtonSelection<T>(List<T> values, MessageBuilder builder, {Map<T, ButtonStyle>? styles, bool authorOnly = true, ResponseLevel? level, Duration? timeout, FutureOr<ButtonBuilder> toButton(T)?, Converter<T>? converterOverride}) Future<T>
Get a selection from a user, presenting the options as an array of buttons.
inherited
getConfirmation(MessageBuilder builder, {Map<bool, String> values = const {true : 'Yes', false : 'No'}, Map<bool, ButtonStyle> styles = const {true : ButtonStyle.success, false : ButtonStyle.danger}, bool authorOnly = true, ResponseLevel? level, Duration? timeout}) Future<bool>
Present the user with two options and return whether the positive one was clicked.
inherited
getMultiSelection<T>(List<T> choices, MessageBuilder builder, {ResponseLevel? level, Duration? timeout, bool authorOnly = true, FutureOr<SelectMenuOptionBuilder> toSelectMenuOption(T)?, Converter<T>? converterOverride}) Future<List<T>>
Present the user with a drop-down menu of choices and return the selected choices.
inherited
getSelection<T>(List<T> choices, MessageBuilder builder, {ResponseLevel? level, Duration? timeout, bool authorOnly = true, FutureOr<SelectMenuOptionBuilder> toSelectMenuOption(T)?, Converter<T>? converterOverride}) Future<T>
Present the user with a drop-down menu of choices and return the selected choice.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
respond(MessageBuilder builder, {ResponseLevel? level}) Future<Message>
Send a response to the command.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited