ManualCommandSync class Null safety

Manually define command syncing rules

Implemented types

Constructors

ManualCommandSync({bool sync = true})
Manually define command syncing rules
const

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
sync bool
If commands & permissions should be overridden on next run.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
shouldSync(Iterable<SlashCommandBuilder> commands) FutureOr<bool>
Should the commands & perms be synced?
override
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited