CooldownType class
An enum that represents the different ways to sort contexts into buckets.
Cooldown types can be combined with the binary OR operator (|
). For details on how this affects
how contexts are sorted into buckets, see CooldownCheck.getKey.
You might also be interested in:
- CooldownCheck, the check that uses this enum.
- Inheritance
-
- Object
- IterableBase<
Flag< CooldownType> > - Flags<
CooldownType> - CooldownType
- Available Extensions
Constructors
- CooldownType(int value)
-
Create a new CooldownType.
const
Properties
-
first
→ Flag<
CooldownType> -
The first element.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEmpty → bool
-
Whether this collection has no elements.
no setterinherited
- isNotEmpty → bool
-
Whether this collection has at least one element.
no setterinherited
-
iterator
→ Iterator<
Flag< CooldownType> > -
A new
Iterator
that allows iterating the elements of thisIterable
.no setterinherited -
last
→ Flag<
CooldownType> -
The last element.
no setterinherited
- length → int
-
The number of elements in this.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
single
→ Flag<
CooldownType> -
Checks that this iterable has only one element, and returns that element.
no setterinherited
- value → int
-
The integer value encoding the flags as a bitfield.
finalinherited
Methods
-
any(
bool test(Flag< CooldownType> element)) → bool -
Checks whether any element of this iterable satisfies
test
.inherited -
cast<
R> () → Iterable< R> -
A view of this iterable as an iterable of
R
instances.inherited -
contains(
Object? element) → bool -
Whether the collection contains an element equal to
element
.inherited -
defaultToString(
) → String -
Same as toString, but only called when dart:mirrors is not available.
inherited
-
elementAt(
int index) → Flag< CooldownType> -
Returns the
index
th element.inherited -
every(
bool test(Flag< CooldownType> element)) → bool -
Checks whether every element of this iterable satisfies
test
.inherited -
expand<
T> (Iterable< T> toElements(Flag<CooldownType> element)) → Iterable<T> -
Expands each element of this Iterable into zero or more elements.
inherited
-
firstWhere(
bool test(Flag< CooldownType> element), {Flag<CooldownType> orElse()?}) → Flag<CooldownType> -
The first element that satisfies the given predicate
test
.inherited -
fold<
T> (T initialValue, T combine(T previousValue, Flag< CooldownType> element)) → T -
Reduces a collection to a single value by iteratively combining each
element of the collection with an existing value
inherited
-
followedBy(
Iterable< Flag< other) → Iterable<CooldownType> >Flag< CooldownType> > -
Creates the lazy concatenation of this iterable and
other
.inherited -
forEach(
void action(Flag< CooldownType> element)) → void -
Invokes
action
on each element of this iterable in iteration order.inherited -
has(
Flag< CooldownType> flag) → bool -
Returns
true
if this Flags has theflag
enabled,false
otherwise.inherited -
join(
[String separator = ""]) → String -
Converts each element to a String and concatenates the strings.
inherited
-
lastWhere(
bool test(Flag< CooldownType> element), {Flag<CooldownType> orElse()?}) → Flag<CooldownType> -
The last element that satisfies the given predicate
test
.inherited -
map<
T> (T toElement(Flag< CooldownType> e)) → Iterable<T> -
The current elements of this iterable modified by
toElement
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reduce(
Flag< CooldownType> combine(Flag<CooldownType> value, Flag<CooldownType> element)) → Flag<CooldownType> -
Reduces a collection to a single value by iteratively combining elements
of the collection using the provided function.
inherited
-
singleWhere(
bool test(Flag< CooldownType> element), {Flag<CooldownType> orElse()?}) → Flag<CooldownType> -
The single element that satisfies
test
.inherited -
skip(
int count) → Iterable< Flag< CooldownType> > -
Creates an Iterable that provides all but the first
count
elements.inherited -
skipWhile(
bool test(Flag< CooldownType> value)) → Iterable<Flag< CooldownType> > -
Creates an
Iterable
that skips leading elements whiletest
is satisfied.inherited -
take(
int count) → Iterable< Flag< CooldownType> > -
Creates a lazy iterable of the
count
first elements of this iterable.inherited -
takeWhile(
bool test(Flag< CooldownType> value)) → Iterable<Flag< CooldownType> > -
Creates a lazy iterable of the leading elements satisfying
test
.inherited -
toList(
{bool growable = true}) → List< Flag< CooldownType> > -
Creates a List containing the elements of this Iterable.
inherited
-
toSet(
) → Set< Flag< CooldownType> > -
Creates a Set containing the same elements as this iterable.
inherited
-
toString(
) → String -
Returns a string representation of (some of) the elements of
this
.override -
where(
bool test(Flag< CooldownType> element)) → Iterable<Flag< CooldownType> > -
Creates a new lazy Iterable with all elements that satisfy the
predicate
test
.inherited -
whereType<
T> () → Iterable< T> -
Creates a new lazy Iterable with all elements that have type
T
.inherited
Operators
-
operator &(
Flags< CooldownType> other) → Flags<CooldownType> -
Return a set of flags that has all the flags set in both
this
andother
.inherited -
operator ==(
Object other) → bool -
The equality operator.
inherited
-
operator ^(
Flags< CooldownType> other) → Flags<CooldownType> -
Return a set of flags that has all the flags set in
this
or inother
but not in both.inherited -
operator |(
Flags< CooldownType> other) → CooldownType -
Combine two cooldown types.
override
-
operator ~(
) → Flags< CooldownType> -
Returns the opposite of this set of flags.
inherited
Constants
-
category
→ const Flag<
CooldownType> - A cooldown type that sorts contexts depending on the category they were invoked from.
-
channel
→ const Flag<
CooldownType> - A cooldown type that sorts contexts depending on the channel they were invoked from.
-
command
→ const Flag<
CooldownType> - A cooldown type that sorts contexts depending on the command being invoked.
-
global
→ const Flag<
CooldownType> - A cooldown type that sorts all contexts into the same bucket.
-
guild
→ const Flag<
CooldownType> - A cooldown type that sorts contexts depending on the guild they were invoked from.
-
role
→ const Flag<
CooldownType> - A cooldown type that sorts contexts depending on the highest-level role the user invoking the command has.
-
user
→ const Flag<
CooldownType> - A cooldown type that sorts contexts depending on the user that invoked them.